Monday, November 10, 2008

Outline:

Introduction

1. Design Education
• Definition
• Design Concepts and Processes
• History (Past & Present)

2. Design Thinking
• Definition
• Techniques (Brainstorming, critical and lateral thinking etc.)
• Application (Problem Solving)

3. The Need for Design Thinking

• Automation (Computer Technology)
• Commoditization
• Globalization (Outsourcing)

4. The Role of Design Thinking in Design Education
• Design Programs
• John Maeda (RISD)
• Roger Martin (Rotam School of Management)
• Tim Brown (IDEO)

5. The Future of Design Education
• T-shaped Skills
• Right Brain Thinking
• The 6 Senses (Design, Story, Symphony, Empathy, Play and Meaning)

Conclusion

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