Tuesday, November 11, 2008

Outline: Take 2

Introduction

1. Design Education
• Definition
• Design Concepts and Processes
• History (Past & Present)

2. Design Thinking and Why It's Needed
• Definition
• Techniques (Brainstorming, critical and lateral thinking etc.)
• Application (Problem Solving)
• Reasons Why It’s Needed (Automation, Commoditization, Globalization etc.)

3. The Role of Design Thinking in Design Education and What the future holds
• Design Programs
• Leading Opinions on Design Education (John Maeda (RISD), Roger Martin (Rotam School of Management), Tim Brown (IDEO) etc.)
• The Future of Design Thinking (e.g. T-shaped Skills, Right Brain Thinking and The 6 Senses (Design, Story, Symphony, Empathy, Play and Meaning)

4. Design Thinking: A Proposed Curriculum
• Theories and Principles
• Assumptions
• Gaols and Objectives
• Strategies
• Instruction Materials
• Time Frame
• Accountability

Conclusion

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